Going to a race with a horse, do not forget about safety!
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Analyze: added lynx
Lynx is a push-pull gait with a hanging phase. This is the most energy-efficient way of moving a horse to cover long distances. The legs of the diagonal pair should…

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Horse Riding Rules
Due to the fact that the arena is a rectangle, they ride in it as if in a vicious circle. This leads to the fact that when moving in the…

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Horse Riding Rules

Due to the fact that the arena is a rectangle, they ride in it as if in a vicious circle. This leads to the fact that when moving in the same direction, the horse and the rider have to take an uneven load on parts of his body, so when riding in the arena it is necessary to change the direction of movement more often.

Changing the direction of movement of the horses is carried out through the middle of the arena from one wall to another at a right angle, diagonally, by race or by turning in place. (Horse riding rules).

A change of direction of movement through the middle of the arena is made by two turns at a right angle from the middle of one long wall of the arena to another: to change the direction of movement diagonally, the rider guides the horse through the middle of the arena, after six steps along the long wall from the corner, so that to go to the opposite wall, not reaching six steps to the corner of the arena.

At the initial training of the rider, a change of direction is made in steps. To change the direction of movement give the command: “Change of direction – the march.” On this command, the rider by the action of an external shenkel, a set of internal motive and tilting the body towards the race forces the horse to move away from the wall of the arena to move in a new direction. As the rider improves in riding, you can change direction when moving at a trot and gallop. At a gallop, the direction should be changed initially only diagonally, while not reaching six steps to the opposite wall, the horse should be transferred to a shortened lynx in order to lift it from the corner of the arena to a gallop from the other leg.

A race is called a change in the direction of the horse without stopping for any part of the circle. To change the direction of the race, you need to make a semicircle inside the arena or to the wall of the arena and bring the horse to the wall, moving in the opposite direction.

Horse riding rules. To perform this exercise, you must give the horse the correct head set in the direction of arrival and force it to gradually move away from the wall of the arena in one trace, making a semicircle, and then also bring it in one half turn to the wall of the arena to move in the opposite direction, carefully observing so that the horse does not tilt the back of the hull to the side, does not throw too sharply and does not reduce the speed of movement.
Performing a race, the rider with an internal occasion indicates the direction of movement, forcing the horse with his eye to look towards the arrival, and with an external occasion regulates the movement of the front of the hull. The rider bends the horse in the side with the internal shankel, and with the strengthened action of the outside, it does not allow it to recline the back of the case.

If the race is carried out at a gallop, then at the end of the semicircle, the horse is transferred to a shortened lynx and, when approaching the wall of the arena, they are galloped from the other (inner) leg.
Changing direction by driving can also be done when driving to the right – driving left to back, and when driving to the left – right to back. In this case, the horse is first half-turned back inside the arena for 6-9 steps, and then it describes a semicircle, moving to the wall of the arena.

Turns on a horse are made only on the spot: half-turn to the right and left – by one eighth of the circle; right and left – a quarter of a circle; right and left circle – half the circle. Turns are a means of practicing horse lateral flexion.

Turns in place are performed by folding the front or back of the horse’s body, while the axis of rotation in the first case passes through the inner hind leg, and in the second through the inner front leg of the horse.

The turn must be performed so that the horse makes a semicircle with the front or back of the hull.

Turns on the hind legs are made according to the command “To the right (to the left) around – the march”. According to this command, you need to stop the horse, by pressing the Shenkels and using a pretext to “assemble” it, and then “set” its head in the direction of rotation and by tilting the body to force the horse to move forward with the front step by step in the direction of rotation. In this case, the horse should step over the front front foot in front of the inside and not back up. The rider with the reinforced action of the external shenkel holds the back of the horse’s body in place and does not allow it to be tilted in the opposite direction.

When performing a turn on the hind legs, the axis of rotation is the inner hind leg. When turning, it is necessary to hold the back of the horse’s hull in place with the external shankel, and make it bend in the side with the inner one. Riding rules

Towards the end of the turn, the horse’s movement must be met with an internal schenkel, and the horse should be stopped with an external reason. If after turning the horse got up incorrectly, then the rider, by pressing both schenkels, should force the horse to take half a step or step forward and stand upright on all legs, preventing the horse from being upset.

Incorrect actions with schenkels and reins lead to the fact that the horse turns at once with the whole body, or upsets back, or bends the neck and under…

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